

I'm currently working on a game called Verdun while the Kickstarter works its way to being funded,Īnd over at that project I also work as Weapons Artist. Going from a rough indie game into what we aim to be a release that looks very much like a AAA game. Standards have changed in terms of the fidelity of art,

During the time I've been working on this game, Hello Everyone! My name is Stuart Maddocks, commonly known as Chillydog3D.Īs an artist on War of Rights I've been exposed to the American Civil War,Īn area I knew very little about. This is available in War of Rights as well and will be one of the mechanics that will separate the battle-hardened soldiers from the fresh recruits The following diagram shows the ballistics of a Springfield M1861. However, it was still up to the soldiers to try and judge the distance to the target, based on the surrounds, the size of trees and buildings. The bullet could either hit the ground, long before it got to the target or it could fly straight over the heads of the enemies. If the soldier was shooting at a target with the sights set to an incorrect setting. This made the rifle point upwards at a small angle, firing the bullet in an arc.

Please remember that these are a work-in-progress, as has been the case for everything else we’ve shown thus far.īack in the day, most of the weapons had adjustable sights where the soldier could set up the rifle to hit a target at a certain distance. This time we’ll be showcasing some of the cool weapon features in War of Rights. We also want to thank those of you who have contacted us with words of encouragement as you raise your pledge so that War of Rights can be made! We're moving closer to our main goal, and with five days left, every pledge matters! Welcome everyone to a new update! We wanted to get things started by letting you know that we're now over 74% funded thanks to the support of more than 1,600 backers!
#War of rights loading weapons 16 of 16 update#
Kickstarter Update 13: Weapon Features 9/11 - 2015 Hello and welcome to our thirteenth Kickstarter update! Weapon Features
